Overview
We are a small indie team making an unannounced multiplayer, voice-focused game built in Unity. The experience plays like a choose-your-own-adventure NSFW radio play or interactive erotic audio book. The visuals are exclusively on-screen text, buttons, menus, icons, etc. There is no character art, world art, etc.
We’re looking for a UI designer with good UX design knowledge to help us craft the visuals, animations, and interactions from the ground up. This is a collaborative role focusing on inventing new interactive interfaces, particularly around dialogue and on-screen text, rather than refining existing conventions.
Design Direction
- UI the star of the game’s visuals, not a passive overlay, and is a responsive, tactile system with presence
- Text is especially central, expressive, and visually dynamic rather than static or purely informational
- The UI should match the sexy playfulness of the narrative and audio of the game
Responsibilities
- Design a cohesive interface for a two-player audio-driven erotic game with original interaction systems that depart from standard dialogue choice buttons and subtitle conventions
- Create expressive and dynamic text treatments that support tone, pacing, and player emotion
- Build modular button systems and reusable UI components
- Develop multiple-choice option layouts in varied configurations
- Design icons and visual elements that communicate player expression
- Collaborate closely with designers and programmers to bring experimental concepts into functional systems
We’re Looking For Someone Who
- Has a willingness to experiment
- Strong UI animator
- Can prototype quickly and has an iterative mindset (design thinking process)
- Is comfortable designing text-forward interfaces
- Is completely comfortable with explicit sexual content, explicit language, queer narratives
Nice to Have
- Experience designing for text/audio-driven or experimental games
- Strong interest in kinetic/expressive typography, interaction design, motion graphics
- Experience designing systems for player expression
- Experience implementing in Unity
Position Logistics
- Full time (30-40 hrs/wk) contract position (approximately 2-3 months, with potential extension)
- Remote work (Potential opportunity for an in-person work sprint for several weeks during the project)
- $5,000-$10,000 a month rate commiserate on experience
To Apply
- Please provide a resume and portfolio with examples of relevant work experience.
- In the body of the email, you can optionally include something informal and human-written about why you are a good fit for this job.
- Email the following at: hello@deeppink.games with the subject line “UI/UX Designer Job Application”